Nestopia 1.426/4/2023 ![]() SRAM now saves to ~/.nestopia/save (for people who have roms on a read-only network share) Changed default renderer to OpenGL with a scale factor of 2 Changed default sound API to ALSA ( SDL audio has problems on some computers) Added install/uninstall targets to Makefile Merged win32 fixes from Unofficial Build 1.41.1 Fixed the "Error writing setting!" bug (patch from Arch Linux) Added native support for D-pads (Hat Switches) Merged the remaining features from Unofficial 1.41.1 More functionality exposed directly through GUI Completely rewrote the GUI (except for Cheat Manager and Archive Selector) Fullscreen defaults to native screen resolution This is one of the coolest features ever, and helps prevent you from ruining your gameplay experience obsessing over save states. You can rewind your gameplay if you do something stupid. The NES hardware is emulated at cycle-by-cycle granularity. Nestopia is extremely accurate, and as a result has very high compatibility. Install NstDatabase.xml to a proper location on the filesystem instead of forcing the user to manually copy it to ~/.nestopiaĪll of the basic features you would expect are implemented: SRAM now saves to ~/.nestopia/save (for people who have roms on a read-only network share)Īutomatically install a new nstcontrols file to ~/.nestopia if it doesn´t exist Merged win32 fixes from Unofficial Build 1.41.1Īdded install/uninstall targets to MakefileĬhanged default renderer to OpenGL with a scale factor of 2 More win32 stuff merged from Unofficial Build 1.41.1Īdded native support for D-pads (Hat Switches)įixed the "Error writing setting!" bug (patch from Arch Linux) The Windows version is also being maintained, and will receive any updates to the core that may come, such as support for more mappers.įullscreen mode defaults to native resolution Support for the BSDs is coming up, and there is a libretro port in the works. The emulator core is in pretty good shape already, so most of the improvements will be related to user-friendliness and modernity. ![]() ![]() Belmont, but the emulator, and the Linux port seem to have been abandoned since 2008.Ī lot of bugs have been fixed and improvements have been made already. Due to it being released as open source software, other people were allowed to enhance it. ![]() Nestopia was started many years ago by Martin Freij, and quickly rose to fame for being one of the most accurate NES emulators around. In other words, this is a method of preserving videogame history, with the welcome side effect of allowing you to play NES games on a modern computer. It is a computer program that acts like a physical piece of hardware. Nestopia is an emulator for the Nintendo Entertainment System/ Famicom (and Famicom Disk System). ![]()
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